Supreme Commander Wiki
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The [[UEF]] typically use traditional weapons, along with a bit of "High Tech" plasma weaponry. As far as weapons go, the UEF choose a middle ground between rate of fire and damage.
 
The [[UEF]] typically use traditional weapons, along with a bit of "High Tech" plasma weaponry. As far as weapons go, the UEF choose a middle ground between rate of fire and damage.
   
Please make sure you understand the terms [[T1]], [[T2]], [[T3]], [[T4]], [[Rate of fire]] (ROF), [[Damage per second]] (DPS), [[Damage radius]], and [[Damage]] before reading this article.
+
Please make sure you understand the terms [[T1]], [[T2]], [[T3]], [[T4]], [[Rate of fire]] (ROF), [[Damage per second]] (DPS), [[Damage radius]], and [[Damage]] before reading this article.
   
 
== Direct Fire ==
 
== Direct Fire ==
 
[[Image:Snoop_firing_it%27s_Tom_Cat_Maginegun.png|thumb|right|450px|A ''[[Snoop]]'' firing its ''[[Tom Cat Machinegun]]''.]]
 
[[Image:Snoop_firing_it%27s_Tom_Cat_Maginegun.png|thumb|right|450px|A ''[[Snoop]]'' firing its ''[[Tom Cat Machinegun]]''.]]
  +
[[Image:Gauss_cannon_rounds.jpg|thumb|right|450px|Gauss Cannon rounds]]
 
[[Image:Two_Pillars.png|thumb|right|450px|Two ''[[Pillar]]s'' in combat. The high firing arc can be observed on the back ''Pillar'' firing its dual barreled ''[[Gauss Cannon]]s''. The front ''Pillar'' has taken heavy fire from some ''[[Cybran T1 Assault Bot|Mantis]]es.'']]
 
[[Image:Two_Pillars.png|thumb|right|450px|Two ''[[Pillar]]s'' in combat. The high firing arc can be observed on the back ''Pillar'' firing its dual barreled ''[[Gauss Cannon]]s''. The front ''Pillar'' has taken heavy fire from some ''[[Cybran T1 Assault Bot|Mantis]]es.'']]
 
[[Image:A_Tigershark_surfaced_to_attack_a_damaged_Beacon_as_it%27s_torpedo_is_ineffective.png|thumb|right|450px|A ''[[Tigershark]]'' T1 Attack Submarine has surfaced to finish off a damaged ''[[Beacon Class]]'' with it's ''[[Light Plasma Cannon]]''.]]
 
[[Image:A_Tigershark_surfaced_to_attack_a_damaged_Beacon_as_it%27s_torpedo_is_ineffective.png|thumb|right|450px|A ''[[Tigershark]]'' T1 Attack Submarine has surfaced to finish off a damaged ''[[Beacon Class]]'' with it's ''[[Light Plasma Cannon]]''.]]
 
   
 
=== Tom Cat Machinegun ===
 
=== Tom Cat Machinegun ===
The ''Tom Cat Machinegun'' is a basic projectile weapon that propels bullets at high speeds. It is used by the UEF. It is a characteristically weak weapon with low damage per second, high rate of fire, and low [[muzzle velocity]]. This light weapon is used only on light platforms. The ''Tom Cat Machinegun'' is used by the [[UEF T1 Light Assault Bot|''Mech Marine'']], and a lighter version is mounted on the [[UEF T1 Land Scout|''Snoop'']].
+
The ''Tom Cat Machinegun'' is a basic projectile weapon that propels bullets at high speeds. It is used by the UEF. It is a characteristically weak weapon with low damage per second, high rate of fire, and low [[muzzle velocity]]. This light weapon is used only on light platforms. The ''Tom Cat Machinegun'' is used by the [[UEF T1 Light Assault Bot|''Mech Marine'']], and a lighter version, with a ''much'' lower rate of fire is mounted on the [[UEF T1 Land Scout|''Snoop'']].
   
 
=== Gauss Cannon ===
 
=== Gauss Cannon ===
The ''Gauss Cannon'' is the UEF's maistay weapon. Common attributes include average damage, average [[range]], low [[firing randomness]], average rate of fire, low [[muzzle velocity]], and an uncommonly high [[firing arc]].
+
The ''Gauss Cannon'' is the UEF's mainstay weapon, firing an explosive round at high speeds via some form of magnetic propulsion. Common attributes include average damage, average [[range]], low [[firing randomness]], average rate of fire, low [[muzzle velocity]], and an uncommonly high [[firing arc]].
   
The ''Gauss Cannon'' is used by the [[UEF T1 Medium Tank|''MA12 Striker'']], [[UEF T2 Heavy Tank|''Pillar'']], and [[UEF T1 Frigate|''Thunderhead Class'']]. The [[UEF T2 Destroyer|''Valiant Class'']], [[UEF T3 Battleship|''Summit Class'']], and [[UEF Experimental Mobile Factory|''Fatboy'']] use ''Gauss Cannons'' with extended range and increased damage. The [[UEF T2 Point Defense|''Triad'']] uses a series of three ''Gauss Cannons'' with slightly increased range and damage.
+
The ''Gauss Cannon'' is used by the [[UEF T1 Medium Tank|''MA12 Striker'']], [[UEF T2 Heavy Tank|''Pillar'']], and [[UEF T1 Frigate|''Thunderhead Class'']]. The [[UEF T2 Destroyer|''Valiant Class'']], [[UEF T3 Battleship|''Summit Class'']], and [[UEF Experimental Mobile Factory|''Fatboy'']] use ''Gauss Cannons'' with extended range and increased damage. The [[UEF T2 Point Defense|''Triad'']] uses a series of three ''Gauss Cannons'' with slightly increased range and damage. A Gauss Cannon explosive round (when viewed during a pause) resembles a white bullet with a red ring around it.
   
 
=== Hells Fury Riot-Gun ===
 
=== Hells Fury Riot-Gun ===
The ''Hells Fury Riot-Gun'' possess a very high rate of fire and high damage per second, but does not have a damage radius. This weapon is best suited at attacking slow-moving targets.
+
The ''Hells Fury Riot-Gun'' (a weapon that rapid-fires a stream of projectiles at the target) possesses a very high rate of fire and high damage per second, but does not have a damage radius. This weapon is best suited at attacking slow-moving targets.
   
 
The ''Hells Fury Riot-Gun'' is used by the [[UEF T2 Amphibious Tank|''Riptide'']], [[UEF T2 Gunship|''Stinger'']], [[UEF T2 Air Transport|''C14 Star Lifter'']], [[UEF T2 Field Engineer|''Sparky'']] and [[UEF Experimental Mobile Factory|''Fatboy'']].
 
The ''Hells Fury Riot-Gun'' is used by the [[UEF T2 Amphibious Tank|''Riptide'']], [[UEF T2 Gunship|''Stinger'']], [[UEF T2 Air Transport|''C14 Star Lifter'']], [[UEF T2 Field Engineer|''Sparky'']] and [[UEF Experimental Mobile Factory|''Fatboy'']].
   
 
=== Light Plasma Cannon ===
 
=== Light Plasma Cannon ===
The ''Light Plasma Cannon'' characteristically does moderate damage with an average rate of fire.
+
The ''Light Plasma Cannon'' (a weapon that fires blasts of plasma at a target) characteristically does moderate damage with an average rate of fire.
   
 
The ''Light Plasma Cannon'' is used by the [[UEF T1 Point Defense|''DM1 Plasma Cannon'']] and [[UEF T1 Attack Submarine|''Tigershark'']].
 
The ''Light Plasma Cannon'' is used by the [[UEF T1 Point Defense|''DM1 Plasma Cannon'']] and [[UEF T1 Attack Submarine|''Tigershark'']].
   
 
=== Heavy Plasma Cannon ===
 
=== Heavy Plasma Cannon ===
The ''Heavy Plasma Cannon'' is part of the UEF's heavier direct fire weaponry. It possesses a characteristically high damage per second and damage.
+
The ''Heavy Plasma Cannon ''(a weapon similar to the ''Light Plasma Cannon'') is part of the UEF's heavier direct fire weaponry. It possesses a characteristically high damage per second and damage.
   
 
The ''Heavy Plasma Cannon'' is used by the [[UEF T3 Heavy Gunship|''Broadsword'']], [[UEF T3 Heavy Air Transport|''Continental'']], [[UEF T3 Heavy Assault Bot|''Titan'']], and [[UEF T3 Support Armored Command Unit|sACU]].
 
The ''Heavy Plasma Cannon'' is used by the [[UEF T3 Heavy Gunship|''Broadsword'']], [[UEF T3 Heavy Air Transport|''Continental'']], [[UEF T3 Heavy Assault Bot|''Titan'']], and [[UEF T3 Support Armored Command Unit|sACU]].
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=== Ionized Plasma Cannon ===
 
=== Ionized Plasma Cannon ===
The ''Ionized Plasma Cannon'' has very high damage and a long range, but a low rate of fire. It is mainly a support weapon, but powerful enough to be used on its own. It is very good at destroying [[Experimental unit|Experimental units]], buildings and heavy land units.
+
The ''Ionized Plasma Cannon'' has very high damage and a long range, but a low rate of fire. It is mainly a support weapon, but powerful enough to be used on its own. It is very good at destroying [[Experimental unit]]s, buildings and heavy land units.
   
 
The ''Ionized Plasma Cannon'' is used by the [[UEF T3 Armored Assault Bot|''Percival'']].
 
The ''Ionized Plasma Cannon'' is used by the [[UEF T3 Armored Assault Bot|''Percival'']].
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== Bombs ==
 
== Bombs ==
 
=== Napalm Carpet Bomb ===
 
=== Napalm Carpet Bomb ===
The ''Napalm Carpet Bomb'' does [[Damage over time]]. It is launched in salvos rather than as one bomb. Each bomb has a faily low damage, but is useful against swarms of low level land units. It is less powerful than its Cybran and Aeon counterparts as most of the bombs usually miss their intended target.
+
The ''Napalm Carpet Bomb'' does [[Damage over time]]. It is launched in salvos rather than as one bomb. Each bomb has a fairly low damage, but is useful against swarms of low level land units. It is less powerful than its Cybran and Aeon counterparts as most of the bombs usually miss their intended target, but it makes up for this in that any nearby trees, or grass will be quickly burned.
   
 
The ''Napalm Carpet Bomb'' is used by the [[UEF T1 Attack Bomber|''Scorcher'']] and [[UEF T2 Fighter/Bomber|''Janus'']].
 
The ''Napalm Carpet Bomb'' is used by the [[UEF T1 Attack Bomber|''Scorcher'']] and [[UEF T2 Fighter/Bomber|''Janus'']].
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== Indirect Fire ==
 
== Indirect Fire ==
[[Image:Flapjack_firing_Long_Range_Cruise_Missile.png|thumb|right|450px|A ''[[Flapjack]]'' fires its ''Long Range Cruise Missile''.]]
 
 
=== Anti Matter Artillery ===
 
=== Anti Matter Artillery ===
 
''Anti Matter Artillery'' is the UEF's most powerful artillery weapon. It does very high damage and moderate area damage. It also has a very large range.
 
''Anti Matter Artillery'' is the UEF's most powerful artillery weapon. It does very high damage and moderate area damage. It also has a very large range.
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The ''APDS Artillery'' has a good balance of accuracy, damage and rate of fire.
 
The ''APDS Artillery'' has a good balance of accuracy, damage and rate of fire.
   
''APDS Artillery'' is used by the [[UEF T2 Artillery Installation|''Klink Hammer'']].
+
''APDS Artillery'' is used by the [[UEF T2 Artillery Installation|''Klink Hammer'']].
   
 
=== Fragmentation Artillery ===
 
=== Fragmentation Artillery ===
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=== Long Range Cruise Missile ===
 
=== Long Range Cruise Missile ===
The ''Long Range Cruise Missile'' does varying amounts of damage depending on the unit using it. Some variants of this missile do not home in on their targets while the others do.
+
The ''Long Range Cruise Missile'' does varying amounts of damage depending on the unit using it. Some variants of this missile do not home in on their targets while the others do.
   
 
The ''Long Range Cruise Missile'' is used by the [[UEF T2 Mobile Missile Launcher|''Flapjack'']], [[UEF T3 Mobile Missile Platform|''Spearhead'']], [[UEF T2 Cruiser|''Governor Class'']], [[UEF T3 Strategic Missile Submarine|''Ace'']], and [[UEF T2 Tactical Missile Launcher|''Aloha'']]. Strangely, it is also used by the Aeon [[Aeon T3 Strategic Missile Submarine|''Silencer'']].
 
The ''Long Range Cruise Missile'' is used by the [[UEF T2 Mobile Missile Launcher|''Flapjack'']], [[UEF T3 Mobile Missile Platform|''Spearhead'']], [[UEF T2 Cruiser|''Governor Class'']], [[UEF T3 Strategic Missile Submarine|''Ace'']], and [[UEF T2 Tactical Missile Launcher|''Aloha'']]. Strangely, it is also used by the Aeon [[Aeon T3 Strategic Missile Submarine|''Silencer'']].
   
 
A variant of the ''Long Range Cruise Missile'' is the ''Tactical Warhead''. Both are identical, and the latter is used by the [[UEF Armored Command Unit|ACU]].
 
A variant of the ''Long Range Cruise Missile'' is the ''Tactical Warhead''. Both are identical, and the latter is used by the [[UEF Armored Command Unit|ACU]].
 
[[Image:Flapjack_firing_Long_Range_Cruise_Missile.png|thumb|276x276px|A ''[[Flapjack]]'' fires its ''Long Range Cruise Missile''.|centre]]
  +
[[File:Ace firing it's Missile.png|centre|thumb|279x279px|An [http://supcom.wikia.com/wiki/UEF_T3_Strategic_Missile_Submarine Ace] Firing it's Long Range Cruise Missile]]
   
 
=== Nuclear Warhead ===
 
=== Nuclear Warhead ===
The ''Nuclear Warhead'' is the UEF's only nuclear weapon, and is equivalent to that of other factions.
+
The ''Nuclear Warhead'' is the UEF's only nuclear weapon, and is equivalent to that of other factions.
   
The ''Nuclear Warhead is used by the [[UEF Armored Command Unit|ACU]], [[UEF T3 Strategic Missile Submarine|''Ace'']], and [[T3 strategic missile launcher|''Stonager'']]. It is also used by the Aeon [[Aeon T3 Strategic Missile Submarine|''Silencer'']].
+
The ''Nuclear Warhead'' is used by the [[UEF Armored Command Unit|ACU]], [[UEF T3 Strategic Missile Submarine|''Ace'']], and [[T3 strategic missile launcher|''Stonager'']]. It is also used by the Aeon [[Aeon T3 Strategic Missile Submarine|''Silencer'']].
  +
[[File:Ace Nuclear Missile.png|centre|thumb|278x278px|An [http://supcom.wikia.com/wiki/UEF_T3_Strategic_Missile_Submarine Ace] launches it's Nuclear Warhead]]
  +
[[File:Nuclear Missile.png|centre|thumb|277x277px|A close look of the Nuclear Warhead]]
   
 
== Anti-Air ==
 
== Anti-Air ==
  +
[[File:UEF FlayerMissile.jpg|thumb|175x175px|Flayer missile launched by a [[UEF T2 Cruiser|Governer]]]]
  +
 
=== Flayer SAM Launcher ===
 
=== Flayer SAM Launcher ===
The ''Flayer SAM Launcher'' is a very powerful anti-air missile weapon.
+
The ''Flayer SAM Launcher'' is a homing surface-to-air missile system used to engage airborne targets.
   
The ''Flayer SAM Launcher is used by the [[UEF T3 Heavy Air Transport|''Continental'']], [[UEF T2 Cruiser|''Governor Class'']], [[UEF T3 Anti-Air SAM Launcher|''Flayer'']], and [[UEF Experimental Aircraft Carrier|''Atlantis'']].
+
The ''Flayer SAM Launcher'' is used by the [[UEF T3 Heavy Air Transport|''Continental'']], [[UEF T2 Cruiser|''Governor Class'']], [[UEF T3 Anti-Air SAM Launcher|''Flayer'']], and [[UEF Experimental Aircraft Carrier|''Atlantis'']].
   
 
=== Fragmentation Flak ===
 
=== Fragmentation Flak ===
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=== Ginsu Pulse Beam ===
 
=== Ginsu Pulse Beam ===
The ''Gunsu Pulse Beam'' is a very effective anti-air weapon. It has a very high damage and muzzle velocity.
+
The ''Ginsu Pulse Beam'' is a very effective anti-air weapon. It has a very high damage and muzzle velocity, but a low fire rate.
   
The ''Gunsu Pulse Beam'' is used by the [[UEF T3 Air-Superiority Fighter|''Wasp'']].
+
The ''Ginsu Pulse Beam'' is used by the [[UEF T3 Air-Superiority Fighter|''Wasp'']].
   
 
=== Linked Railgun ===
 
=== Linked Railgun ===
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The ''Angler Torpedo Launcher'' is an anti-naval weapon that possess a characteristically high [[initial shot damage]], and average rate of fire and damage per second. It is the only torpedo weapon the UEF possess.
 
The ''Angler Torpedo Launcher'' is an anti-naval weapon that possess a characteristically high [[initial shot damage]], and average rate of fire and damage per second. It is the only torpedo weapon the UEF possess.
   
The ''Angler Torpedo Launcher'' is used by the [[UEF T2 Torpedo Bomber|''Stork'']], [[UEF T1 Attack Submarine|''Tigershark'']], [[UEF T2 Torpedo Boat|''Cooper'']], [[UEF T2 Destroyer|''Valiant Class'']], [[UEF T3 Battlecruiser|''Neptune Class']], [[UEF Experimental Mobile Factory|''Fatboy'']], [[UEF Experimental Aircraft Carrier|''Atlantis'']], [[UEF T1 Torpedo Launcher|''DN1'']], [[UEF T2 Torpedo Launcher|''Tsunami'']], and [[UEF T3 Sonar Platform|''SP3 - Sonar'']].
+
The ''Angler Torpedo Launcher'' is used by the [[UEF T2 Torpedo Bomber|''Stork'']], [[UEF T1 Attack Submarine|''Tigershark'']], [[UEF T2 Torpedo Boat|''Cooper'']], [[UEF T2 Destroyer|''Valiant Class'']], [[UEF T3 Battlecruiser|''Neptune Class'']], ''[[UEF Experimental Mobile Factory|Fatboy]]'', ''[[UEF Experimental Aircraft Carrier|Atlantis]]'', ''[[UEF T1 Torpedo Launcher|DN1]]'', ''[[UEF T2 Torpedo Launcher|Tsunami]]'', and ''[[UEF T3 Sonar Platform|SP3 - Sonar]].''
 
 
=== Smart Charge AntiTorpedo ===
 
=== Smart Charge AntiTorpedo ===
the ''Smart Charge AntiTorpedo'' is the UEF anti torpedo weapon.
+
The ''Smart Charge AntiTorpedo'' is the UEF anti torpedo weapon.
   
 
It is used by the [[UEF T2 Torpedo Boat|''Cooper'']], [[UEF T2 Destroyer|''Valiant Class'']], and [[UEF T3 Battlecruiser|''Neptune Class'']].
 
It is used by the [[UEF T2 Torpedo Boat|''Cooper'']], [[UEF T2 Destroyer|''Valiant Class'']], and [[UEF T3 Battlecruiser|''Neptune Class'']].
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=== AntiNuke ===
 
=== AntiNuke ===
 
The UEF's ''AntiNuke'' is the same as the other faction's.
 
The UEF's ''AntiNuke'' is the same as the other faction's.
The ''AntiNuke'' is used by the [[UEF T3 Strategic Missile Defense|''Nuke Eliminator]].
+
The ''AntiNuke'' is used by the [[UEF T3 Strategic Missile Defense|''Nuke Eliminator'']].
   
 
=== Phalanx Anti Missile ===
 
=== Phalanx Anti Missile ===
The ''Phalanx Anti Missile'' is the UEF's main anti missile system. It is designed to shoot down missiles at a high rate. Its name is a reference to [[wikipedia:Phalanx CIWS|Phalanx CIWS]].
+
The ''Phalanx Anti Missile'' is the UEF's main anti missile system. It is designed to shoot down missiles at a high rate. Its name is a reference to [[wikipedia:Phalanx CIWS|Phalanx CIWS]].
   
 
The ''Phalanx Anti Missile'' is used by the [[UEF T2 Tactical Missile Defense|''Buzzkill'']], the [[UEF T2 Cruiser|''Governor Class'']], the [[UEF T3 Battlecruiser|''Neptune Class'']] and the [[UEF T3 Battleship|''Summit Class'']].
 
The ''Phalanx Anti Missile'' is used by the [[UEF T2 Tactical Missile Defense|''Buzzkill'']], the [[UEF T2 Cruiser|''Governor Class'']], the [[UEF T3 Battlecruiser|''Neptune Class'']] and the [[UEF T3 Battleship|''Summit Class'']].

Revision as of 17:24, 5 August 2019

The UEF typically use traditional weapons, along with a bit of "High Tech" plasma weaponry. As far as weapons go, the UEF choose a middle ground between rate of fire and damage.

Please make sure you understand the terms T1, T2, T3, T4, Rate of fire (ROF), Damage per second (DPS), Damage radius, and Damage before reading this article.

Direct Fire

Snoop firing it's Tom Cat Maginegun

A Snoop firing its Tom Cat Machinegun.

Gauss cannon rounds

Gauss Cannon rounds

Two Pillars

Two Pillars in combat. The high firing arc can be observed on the back Pillar firing its dual barreled Gauss Cannons. The front Pillar has taken heavy fire from some Mantises.

A Tigershark surfaced to attack a damaged Beacon as it's torpedo is ineffective

A Tigershark T1 Attack Submarine has surfaced to finish off a damaged Beacon Class with it's Light Plasma Cannon.

Tom Cat Machinegun

The Tom Cat Machinegun is a basic projectile weapon that propels bullets at high speeds. It is used by the UEF. It is a characteristically weak weapon with low damage per second, high rate of fire, and low muzzle velocity. This light weapon is used only on light platforms. The Tom Cat Machinegun is used by the Mech Marine, and a lighter version, with a much lower rate of fire is mounted on the Snoop.

Gauss Cannon

The Gauss Cannon is the UEF's mainstay weapon, firing an explosive round at high speeds via some form of magnetic propulsion. Common attributes include average damage, average range, low firing randomness, average rate of fire, low muzzle velocity, and an uncommonly high firing arc.

The Gauss Cannon is used by the MA12 Striker, Pillar, and Thunderhead Class. The Valiant Class, Summit Class, and Fatboy use Gauss Cannons with extended range and increased damage. The Triad uses a series of three Gauss Cannons with slightly increased range and damage. A Gauss Cannon explosive round (when viewed during a pause) resembles a white bullet with a red ring around it.

Hells Fury Riot-Gun

The Hells Fury Riot-Gun (a weapon that rapid-fires a stream of projectiles at the target) possesses a very high rate of fire and high damage per second, but does not have a damage radius. This weapon is best suited at attacking slow-moving targets.

The Hells Fury Riot-Gun is used by the Riptide, Stinger, C14 Star Lifter, Sparky and Fatboy.

Light Plasma Cannon

The Light Plasma Cannon (a weapon that fires blasts of plasma at a target) characteristically does moderate damage with an average rate of fire.

The Light Plasma Cannon is used by the DM1 Plasma Cannon and Tigershark.

Heavy Plasma Cannon

The Heavy Plasma Cannon (a weapon similar to the Light Plasma Cannon) is part of the UEF's heavier direct fire weaponry. It possesses a characteristically high damage per second and damage.

The Heavy Plasma Cannon is used by the Broadsword, Continental, Titan, and sACU.

Gatling Plasma Cannon

The Gatling Plasma Cannon is a mid-level plasma weapon. During its firing sequence, the cannon fires 15 projectiles over 4.5 seconds, each doing 15 damage. This gives an approximate DPS of 32.

The Plasma Gatling Cannon is used by the Mongoose.

Heavy Plasma Gatling Cannon

The Heavy Plasma Gatling Cannon is the heaviest UEF plasma weapon. During its firing sequence, the cannon is capable of firing 15 projectiles per second, with a DPS of 875. However, the weapon needs to cool, only allowing it to fire a salvo once every 8 seconds. It consumes 750 energy to fire a salvo of 2625 damage. This gives the Heavy Plasma Gatling Cannon an overall DPS of 328.

The Heavy Plasma Gatling Cannon is used by the Ravager.

Dual-Barreled Hiro Plasma Cannon

The Dual-Barreled Hiro Plasma Cannon differs from other UEF weaponry, as it is a laser type weapon. Each shot from this weapon has a damage of 1000. Its range is fairly large, making it fairly effective in naval combat.

The Dual-Barreled Hiro Plasma Cannon is used by the Neptune Class.

Heavy Fragmentation Grenade Launcher

The Heavy Fragmentation Grenade Launcher is a very effective weapon against swarms of low tech units, as it has some splash damage. It fires bursts of four grenades with a fairly high range.

The Heavy Fragmentation Grenade Launcher is used by the Mongoose in Forged Alliance only.

Ionized Plasma Cannon

The Ionized Plasma Cannon has very high damage and a long range, but a low rate of fire. It is mainly a support weapon, but powerful enough to be used on its own. It is very good at destroying Experimental units, buildings and heavy land units.

The Ionized Plasma Cannon is used by the Percival.

Zephyr Anti Matter Cannon

The Zephyr Anti Matter Cannon is used by the Armored Command Unit.

Bombs

Napalm Carpet Bomb

The Napalm Carpet Bomb does Damage over time. It is launched in salvos rather than as one bomb. Each bomb has a fairly low damage, but is useful against swarms of low level land units. It is less powerful than its Cybran and Aeon counterparts as most of the bombs usually miss their intended target, but it makes up for this in that any nearby trees, or grass will be quickly burned.

The Napalm Carpet Bomb is used by the Scorcher and Janus.

Small Yield Nuclear Bomb

The Small Yield Nuclear Bomb detonates with a distinctively shaped explosion, with very high damage, and moderate area damage radius in comparison to other strategic bombers.

The Small Yield Nuclear Bomb is used by the Ambassador.

Indirect Fire

Anti Matter Artillery

Anti Matter Artillery is the UEF's most powerful artillery weapon. It does very high damage and moderate area damage. It also has a very large range.

Anti Matter Artillery is used by the Demolisher, Duke and Mavor.

APDS Artillery

The APDS Artillery has a good balance of accuracy, damage and rate of fire.

APDS Artillery is used by the Klink Hammer.

Fragmentation Artillery

Fragmentation Artillery is a powerful artillery weapon. It splits into 5 shells just before hitting the ground, capable of 600 damage if all the shells hit the target. It is equipped with the capability to give vision around a small radius of where it was when the shell splits (Shellcam).

Fragmentation Artillery is used by the Lobo.

Long Range Cruise Missile

The Long Range Cruise Missile does varying amounts of damage depending on the unit using it. Some variants of this missile do not home in on their targets while the others do.

The Long Range Cruise Missile is used by the Flapjack, Spearhead, Governor Class, Ace, and Aloha. Strangely, it is also used by the Aeon Silencer.

A variant of the Long Range Cruise Missile is the Tactical Warhead. Both are identical, and the latter is used by the ACU.

Flapjack firing Long Range Cruise Missile

A Flapjack fires its Long Range Cruise Missile.

File:Ace firing it's Missile.png

An Ace Firing it's Long Range Cruise Missile

Nuclear Warhead

The Nuclear Warhead is the UEF's only nuclear weapon, and is equivalent to that of other factions.

The Nuclear Warhead is used by the ACU, Ace, and Stonager. It is also used by the Aeon Silencer.

Ace Nuclear Missile

An Ace launches it's Nuclear Warhead

Nuclear Missile

A close look of the Nuclear Warhead

Anti-Air

UEF FlayerMissile

Flayer missile launched by a Governer

Flayer SAM Launcher

The Flayer SAM Launcher is a homing surface-to-air missile system used to engage airborne targets.

The Flayer SAM Launcher is used by the Continental, Governor Class, Flayer, and Atlantis.

Fragmentation Flak

Fragmentation Flak explodes when it nears a target, causing a cloud of shrapnel that damages all nearby enemy aircraft. This is very useful against large swarms of aircraft.

Fragmentation Flak is used by the Sky Boxer, and Air Cleaner.

Ginsu Pulse Beam

The Ginsu Pulse Beam is a very effective anti-air weapon. It has a very high damage and muzzle velocity, but a low fire rate.

The Ginsu Pulse Beam is used by the Wasp.

Linked Railgun

The Linked Railgun is a simple anti-air weapon that fires fast moving projectiles at enemy aircraft, causing low damage with a medium rate of fire and with very low accuracy. In real life, a railgun is a purely electrical gun that accelerates a conductive projectile along a pair of metal rails.

The Linked Railgun is used by the Archer, Cyclone, Janus, Ambassador, Broadsword, Thunderhead Class, Valiant Class, Summit Class, Fatboy, and DA1 Railgun.

Naval Weaponry

Angler Torpedo Launcher

The Angler Torpedo Launcher is an anti-naval weapon that possess a characteristically high initial shot damage, and average rate of fire and damage per second. It is the only torpedo weapon the UEF possess.

The Angler Torpedo Launcher is used by the Stork, Tigershark, Cooper, Valiant Class, Neptune Class, Fatboy, Atlantis, DN1, Tsunami, and SP3 - Sonar.

Smart Charge AntiTorpedo

The Smart Charge AntiTorpedo is the UEF anti torpedo weapon.

It is used by the Cooper, Valiant Class, and Neptune Class.

Countermeasures

AntiNuke

The UEF's AntiNuke is the same as the other faction's. The AntiNuke is used by the Nuke Eliminator.

Phalanx Anti Missile

The Phalanx Anti Missile is the UEF's main anti missile system. It is designed to shoot down missiles at a high rate. Its name is a reference to Phalanx CIWS.

The Phalanx Anti Missile is used by the Buzzkill, the Governor Class, the Neptune Class and the Summit Class.

As tactical missile defense weaponry, the Phalanx Anti Missile has a high rate of fire and DPS, making it quite effective against sustained enemy fire. It's drawback though is that it takes some time before the Phalanx Anti Missile starts shooting, and the missile is actually destroyed. Because of this, the Phalanx Anti Missile will have a tough time protecting anything in its forward perimeter, or from behind a shield.

Other

Orbital Death Laser

The Orbital Death Laser fires slowly, but does a lot of damage (DPS: 150, total: 3000), making it an effective Armored Command Unit killer, and also very good against unshielded buildings.

The Orbital Death Laser is used by the Defense Satellite launched from the Novax Center.

See Also