Tech 3 Air Units | ||||
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Spy Plane | ||||
Air-Superiority Fighter | ||||
Strategic Bomber | ||||
Gunship | ||||
Other |
Bombers | ||||
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Tech 1 Attack | ||||
Tech 2 Fighter/Bomber | ||||
Tech 2 Torpedo | ||||
Tech 3 Strategic | ||||
Other |
UEF T3 Strategic Bomber: Ambassador | |
High-end strategic bomber. Armed with a small yield nuclear bomb and light AA gun.[ e ] | |
Build costs | -70000 -2100 8400 |
---|---|
Max health | 4000 |
Speed Fuel | 18 (Air) 25:00 |
Veterancy | 12 (+3/s) |
Intel (radius) | Vision: 32 Radar: 65 |
Weapon: Small Yield Nuclear Bomb Bomb - Bomb |
|
Damage per second | 600 |
Bomb damage | 3000 |
Damage radius | 6 |
Reload time | 5 seconds |
Range | 90 |
Weapon: Linked Railgun x 2 Anti Air - Projectile |
|
Damage per second | 24 |
Projectile damage | 16 |
Rate of fire | 1.5 Projectiles/s |
Range | 44 |
Weapon: Air Crash Death |
|
Damage | 500 |
Damage radius | 1 |
The UEF T3 Strategic Bomber, nicknamed the Ambassador, is a UEF unit.
Factional Differences[]
The Ambassador is a heavily armored, high yield bomber capable of dropping powerful bombs ideally suited Experimental Units and executing surgical strikes on enemy structures. It has little need for anti-air escorts thanks to its tail-mounted Railgun handling small groups of T1 Interceptors.
Unlike the Cybran T3 Strategic Bomber, the Ambassador does not rely on stealth nor cloaking, and lacks the countermeasures against anti-air missiles of the Aeon T3 Strategic Bomber. It instead depends on its armour to help it weather counterattack on its way to the target.
Common use and Effectiveness[]
“The Ambassador compliments its small yield nuclear bomb with a single Railgun for light anti-air support and defense.” —Ambassador Vanilla SupCom description
The Ambassador's sudden firepower and protection can prove to be overwhelming to novice or unprepared players with its heavy firepower, whilst countering T1 and T2 fighters with its defenses. Even if your enemy has a few AA grids setup, a squadron of Ambassadors can sweep over, tank the damage, and knock out a vital power grid; Potentially shutting down shield generators and unit production, allowing the bombers to go for a second run on exposed infrastructure or high value targets such as the ACU, T3 Strategic Missile Launchers/Defenses and Experimentals.
This further enhances the UEFs play towards early game 'shock and awe' tactics with high attack and defense.
With its strong AA capabilities and toughness, Ambassadors can handle most air defense fighters; While this is not a problem with T1 Interceptors, they may struggle with T2 Fighters. Regardless, they can act as an air defense fighter in a pinch before you can establish a stronger anti-air presence.
However, Ambassadors are not to be overestimated. As powerful as they are, they can be overwhelmed by Anti Air if they linger in enemy territory for too long.
T1 fighters can be cheaply amassed and thus can be sent to overpower the Ambassador in numbers. Though their greatest threat is T3 Air Superiority Fighters and T3 SAM Sites, whose alpha can easily knock out bomber wings when spotted.