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Tech 1 Land Units
Land ScoutUEL0101 build btn.pngURL0101 build btn.pngUAL0101 build btn.pngXSL0101 build btn.png
Light Assault BotUEL0106 build btn.pngURL0106 build btn.pngUAL0106 build btn.pngXSL0101 build btn.png
Light/Medium Tank UEL0201 build btn.pngURL0107 build btn.pngUAL0201 build btn.pngXSL0201 build btn.png
Mobile Anti-Air GunUEL0104 build btn.pngURL0104 build btn.pngUAL0104 build btn.pngXSL0104 build btn.png
Mobile Light ArtilleryUEL0103 build btn.pngURL0103 build btn.pngUAL0103 build btn.pngXSL0103 build btn.png
EngineerUEL0105 build btn.pngURL0105 build btn.pngUAL0105 build btn.pngXSL0105 build btn.png
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Mobile Artillery Units
Tech 1 Mobile Light ArtilleryUEL0103 build btn.pngURL0103 build btn.pngUAL0103 build btn.pngXSL0103 build btn.png
Tech 3 Mobile Heavy ArtilleryUEL0304 build btn.pngURL0304 build btn.pngUAL0304 build btn.pngXSL0304 build btn.png
ExperimentalNo-unit.pngURL0401 build btn.pngNo-unit.pngNo-unit.png
UEF T1 Mobile Light Artillery: Lobo UEF T1 Mobile Light Artillery:  Lobo
UEF T1 Mobile Light Artillery: Lobo
Versatile mobile artillery unit. Designed to engage enemy units at long range.[ e ]
Build costsEnergy icon.png -180
Mass icon.png -36
Time icon.png 180
Max healthHealth icon.png 205
Speed2.8 (Land)
Veterancy UEF veteran icon.png Kills icon.png 3 ( Health icon.png +1/s)
Intel (radius) Vision: 18
Artillery - Projectile
Damage per second 60
Projectile damage 120
Damage radius 1
Salvo size 1(5) Projectiles
Reload time 10 seconds
Range (min–max) 5 – 30

The UEF T1 Mobile Light Artillery, nicknamed the Lobo, is a UEF unit. This is an indirect fire unit.

Faction differences[]

This unit has Shellcam, which means that the point where shells land is revealed briefly. This can be an especially important advantage during T1 sieges, as it can identify enemy units and their current status without you having to get close. It can also be used as a poor man's device for probing an enemy's base from a distance by using forced fire.

The shell splits into 5 smaller shells just before impact, causing 5 smaller impacts in a slightly scattered area around the target, causing up to 600 damage if all 5 shells hit the intended target. However, it has an extremely low rate of fire. As a result, the Lobo is most effective against large units, or concentrated formations of smaller units. It's a good choice for being your main low tier attack unit, but needs to be supported by tanks to fend off closer range enemies due to the aforementioned low rof and its minimum range.

Vanilla SupCom Description[]

"The Lobo is a versatile mobile artillery unit. It's long range, high ballistic arc, and area damage make it perfect for softening mobile enemy units. It is vunerable to units that can engage it at short range."



Lobo is Spanish for wolf.