A tactical missile defense unit, commonly abbreviated TMD, is a unit that is capable of stopping an incoming tactical missile. Each faction has a structure that provides this defense and some units, such as Cruisers and Battleships,  feature on-board tactical missile defense systems. The shipboard systems have a range of 50, while the land based structures' ranges are 30. The Cybran Loyalist actually deflects missiles back at the launcher, and is the only mobile land-based TMD platform.

Factional differences Edit

Cybran, UEF and Seraphim TMD all use direct fire in shooting down tactical missiles. Aeon TMD differs from the other factions in that it doesn't actually target missiles, instead a bubble will launch out of the TMD and attract multiple missiles, though has a slow rate of fire. The direct fire the other factions use as a defense is much more effective when multiple tmd's are built. Cybran have the most efficient TMD of the direct fire TMD due to the instant hit nature of the laser, unlike the Seraphim and UEF TMD, which often launches multiple projectiles at the same tactical missile.

The Seraphim TMD naturally turn 50% faster than its UEF counterpart, but it also fires half as fast.

Usage Edit

When playing as the UEF, Seraphim, or Cybran, it is often necessary to build multiple TMD as a single TMD is usually ineffective at defending a position from tactical missiles.

When on naval maps, TMD is important if your opponent is UEF or Seraphim, as their cruisers boast long range, rapid fire tactical missile launchers.

Note that tactical missile defense units have no effect on strategic missiles.

For a list of all tactical missile defense units, see the tactical missile defense units category.

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