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Tech 2 Air Unit
Fighter/BomberDEA0202 build btnDRA0202 build btnXAA0202 build btnXSA0202 build btn
Torpedo BomberUEA0204 build btnURA0204 build btnUAA0204 build btnXSA0204 build btn
GunshipUEA0203 build btnURA0203 build btnUAA0203 build btnXSA0203 build btn
Air TransportUEA0104 build btnURA0104 build btnUAA0104 build btnXSA0104 build btn
Guided MissileNo-unitNo-unitDAA0206 build btnNo-unit
Torpedo Bombers
Tech 2 Torpedo BomberUEA0204 build btnURA0204 build btnUAA0204 build btnXSA0204 build btn
Tech 3 Torpedo BomberNo-unitNo-unitXAA0306 build btnNo-unit
UEF T2 Torpedo Bomber: Stork UEF T2 Torpedo Bomber:  Stork
UEF T2 Torpedo Bomber: Stork
Torpedo bomber. Armed with a payload of Angler torpedoes.[ e ]
Build costsEnergy icon -4800
Mass icon -240
Time icon 1600
Max healthHealth icon 860
Speed
Fuel
15 (Air)
Fuel icon10:00
Veterancy UEF veteran icon Kills icon 2  (Health icon+2/s)
Intel (radius) Vision: 32
Sonar: 90
Anti Navy - Torpedo
Damage per second 60
Torpedo damage 375
Salvo size 2 Torpedos (in 1.7 s)
Reload time 13 seconds
Range (min–max) 4 – 42
Weapon: Air Crash
Death
Damage 150
Damage radius 1
Cybran T2 Torpedo Bomber: Cormorant Cybran T2 Torpedo Bomber:  Cormorant
Cybran T2 Torpedo Bomber: Cormorant
Mid-level torpedo bomber.[ e ]
Build costsEnergy icon -4800
Mass icon -240
Time icon 1600
Max healthHealth icon 800
Speed
Fuel
15 (Air)
Fuel icon10:00
Veterancy Cybran veteran icon Kills icon 2  (Health icon+2/s)
Intel (radius) Vision: 32
Sonar: 90
Anti Navy - Torpedo
Damage per second 60
Torpedo damage 375  (1s DoT)
Salvo size 2 Torpedos (in 1.7 s)
Reload time 13 seconds
Range (min–max) 4 – 42
Weapon: Air Crash
Death
Damage 150
Damage radius 1
Aeon T2 Torpedo Bomber: Skimmer Aeon T2 Torpedo Bomber:  Skimmer
Aeon T2 Torpedo Bomber: Skimmer
Torpedo bomber. Armed a payload of Harmonic depth charges.[ e ]
Build costsEnergy icon -4800
Mass icon -240
Time icon 1600
Max healthHealth icon 820
Speed
Fuel
15 (Air)
Fuel icon10:00
Veterancy Aeon veteran icon Kills icon 2  (Health icon+2/s)
Intel (radius) Vision: 32
Sonar: 90
Anti Navy - Projectile
Damage per second 60
Projectile damage 375
Salvo size 2 Projectiles (in 1.7 s)
Reload time 13 seconds
Range (min–max) 4 – 42
Weapon: Air Crash
Death
Damage 150
Damage radius 1
Seraphim T2 Torpedo Bomber: Uosioz Seraphim T2 Torpedo Bomber:  Uosioz
Seraphim T2 Torpedo Bomber: Uosioz
Torpedo bomber. Fires three heavy Cavitation torpedoes at its target.[ e ]
Build costsEnergy icon -4800
Mass icon -240
Time icon 1600
Max healthHealth icon 840
Speed
Fuel
15 (Air)
Fuel icon10:00
Veterancy Seraphim veteran icon Kills icon 2  (Health icon+2/s)
Intel (radius) Vision: 32
Sonar: 90
Anti Navy - Torpedo
Damage per second 60
Torpedo damage 375
Salvo size 2 Torpedos (in 1.7 s)
Reload time 13 seconds
Range (min–max) 4 – 42
Weapon: Air Crash
Death
Damage 150
Damage radius 1
Aeon T3 Torpedo Bomber: Solace Aeon T3 Torpedo Bomber:  Solace
Aeon T3 Torpedo Bomber: Solace
Torpedo bomber. Designed to engage high-level naval units.[ e ]
Build costsEnergy icon -27500
Mass icon -1650
Time icon 6600
Max healthHealth icon 3750
Speed
Fuel
20 (Air)
Fuel icon20:00
Veterancy Aeon veteran icon Kills icon 4  (Health icon+3/s)
Intel (radius) Vision: 32
Sonar: 90
Anti Navy - Projectile
Damage per second 308
Projectile damage 500
Salvo size 8 Projectiles (in 0.9 s)
Reload time 13 seconds
Range (min–max) 4 – 42
Weapon: Air Crash
Death
Damage 150
Damage radius 1

Torpedo Bombers are bombers that, as the name hints, drop torpedoes. As would be expected, they can only target naval units, such as boats and submarines. Hover units are unable to be hit by their attacks. To balance out their limited target selection, Torpedo bombers possess free sonar, inflict massive damage with their torpedo salvos, and are the only non-naval counter against submarines. The only problem with using them against naval units are their rather sluggish turning speed, implying that they need a larger attack run at their targets than other aircraft.

They also do, surprisingly, the same amount of damage. In fact, except for the Aeon T3 torpedo bomber, all torpedo bombers are practically identical save for factors such as speed and appearance.

Advantages[]

Torpedo bombers are better than T2 gunships and T2 fighter/bombers when attacking naval units for several reasons:

  1. They attack before they reach the target, so even if shot down, their attacks still hit.
  2. Their attacks also home in, thus ignoring target movement.
  3. Torpedo bombers are faster than gunships, and can avoid most naval AA.
  4. Torpedo bombers can attack submerged units.
  5. Torpedo bombers cost less than a faction's gunships and fighter/bomber, and build faster.

Factional Differences[]

UEF[]

The Stork is the toughest T2 torpedo bomber at 860 hp, and has the slowest torpedo making it not suitable for taking out fast ships, but otherwise has no exceptional attributes.

Cybran[]

The Cormorant is another 'average' torpedo bomber. Its name comes from a dive-fishing bird the, cormorant. It has the least health of the torpedo bombers (800 hp).  It possesses the Cybrans' typical nanite torpedoes, which deal damage over time.

Aeon[]

The Skimmer is more or less identical to the other torpedo bombers, but uses a Harmonic Depth Charge instead of torpedoes. This may make its attack unblockable by Anti-Torpedo Flares.

The Aeon are also unique in their possession of a T3 torpedo bomber, the Solace. It is faster, tougher, and deals 6 times the damage of the Skimmer, but is much more expensive and you would normally be better using Skimmers to do the job, unless durability, speed and re-usability are called for.

Seraphim[]

The Seraphim T2 Torpedo Bomber, while more or less identical to the other torpedo bombers, is more important to the Seraphim due to their lack of a T3 gunship.

See Also[]

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