Supreme Commander Wiki
Shield Generators
Mobile Shield Generator
Tech 2 Shield Generator
Tech 3 Heavy Shield Generator
Tech 2 Shield Boat
Tech 3 Heavy Air Transport

UEF T2 Shield Generator: SD - Pulse UEF T2 Shield Generator:  SD - Pulse
UEF T2 Shield Generator: SD - Pulse
Generates a protective shield around units and structures within its radius.[ e ]
Build costs -6000
 -600
600
Consumption
 -200
Build rate
15/s
Max health 250
Shield health9000 (+120/sec)
Shield rebuild15 (+600/sec)
Shield radius26
Intel (radius) Vision: 20

Cybran T2 Shield Generator: ED1 Cybran T2 Shield Generator:  ED1
Cybran T2 Shield Generator: ED1
Generates a protective shield around units and structures within its radius. Shield can be upgraded four times.[ e ]
Build costs -2000
 -160
400
Consumption
 -100
Build rate
10/s
Max health 500
Shield health4000 (+45/sec)
Shield rebuild18 (+222/sec)
Shield radius18
Intel (radius) Vision: 20

Cybran T2 Shield Generator: ED5 Cybran T2 Shield Generator:  ED5
Cybran T2 Shield Generator: ED5
Generates a protective shield around units and structures within its radius. Shield can be upgraded four times.[ e ]
Build costs -81000
 -4096
4300
Consumption
 -500
Max health 500
Shield health14000 (+140/sec)
Shield rebuild22 (+636/sec)
Shield radius40
Intel (radius) Vision: 20

Aeon T2 Shield Generator: Shield of Light Aeon T2 Shield Generator:  Shield of Light
Aeon T2 Shield Generator: Shield of Light
Generates a protective shield around units and structures within its radius.[ e ]
Build costs -5760
 -480
480
Consumption
 -150
Build rate
10/s
Max health 150
Shield health11000 (+138/sec)
Shield rebuild16 (+688/sec)
Shield radius20
Intel (radius) Vision: 20

Seraphim T2 Shield Generator: Atha Seraphim T2 Shield Generator:  Atha
Seraphim T2 Shield Generator: Atha
Generates a protective shield around units and structures within its radius.[ e ]
Build costs -7000
 -700
700
Consumption
 -250
Build rate
10/s
Max health 400
Shield health13000 (+153/sec)
Shield rebuild17 (+765/sec)
Shield radius28
Intel (radius) Vision: 20

The tech 2 shield generators are a base defense structure that projects a protective 'bubble' shield to deflect incoming fire.

Design[]

These shields are designed to introduce basic area defense. They help protect vital base infrastructure from conventional fire including shells, rockets and Tactical Missiles. They don't protect against strategic missiles and units moving through it.

Shield Generators have their own shield strength bar that illustrates how much fire it has taken before it collapses. Once it does, it will need a brief time to recharge, exposing anything it was protecting.

Unlike Heavy Shield Generators, T2 shield generators have a small local radius, limiting them to defending a handful of small to medium units. They also have a smaller shield strength threshold, taking as little as three tactical missiles before collapsing.

Strategy[]

It is recommended to always build these shields next to tech 2 power generators, as it will both protect the vulnerable generator, and reduce shield costs. Leaving the primary shield defense to the Tech 3 Heavy Shield Generators.

These shields are not very expensive to build, and costs about the same as a one or two tech 2 land units.

Factional differences[]

UEF SD - Pulse[]

The SD - Pulse is the median shield, relatively expensive but with average strength and a good area coverage. It can upgrade to T3.

Aeon Shield of Light[]

The Aeon Shield of Light has a smaller shield radius, but it is stronger, recharges at a much faster rate, and consumes only 150 power. However it cannot upgrade to its T3 equivalent.

Seraphim Atha[]

The Seraphim Atha is a powerful shield for its level, boasting more power than the UEF's Pulse, with better coverage but is more costly to maintain.

Cybran ED1[]

Cybran T2 Shield Generator

The Cybran ED1 is the most versatile shield, while being the weakest but cheapest shield, being the only one available to Cybran players. To compensate, it can be upgraded to improve shield capacity and strength, allowing adaptability and cover various regions.

Gallery[]