Supreme Commander Wiki
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|Operating System || Microsoft Windows XP Service Pack 2 or Vista || Microsoft Windows Vista || Microsoft Windows 7
 
|Operating System || Microsoft Windows XP Service Pack 2 or Vista || Microsoft Windows Vista || Microsoft Windows 7
 
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|Memory || 512MB of RAM || 1 GB of RAM || 2 GB of RAM
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|Memory || 512MB of RAM || 1 GB of RAM || 4 GB of RAM
 
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|CPU || 1.8 Ghz Processor || 3 Ghz Intel or equivalent || 2.8 Ghz Intel Core 2 Quad
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|CPU || 1.8 Ghz Processor || 3 Ghz Intel or equivalent || 2.8+ Ghz Intel Core i3/5/7 or eq.
 
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|Video Memory || 128 MB video RAM || 256 MB video RAM || 512 MB of video RAM
 
|Video Memory || 128 MB video RAM || 256 MB video RAM || 512 MB of video RAM
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|Networking || DSL/Cable || Broadband connection || ADSL2+
 
|Networking || DSL/Cable || Broadband connection || ADSL2+
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256 kbit/s upload
 
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|Hard Disk || 8 GB || 10 GB || 12 GB
 
|Hard Disk || 8 GB || 10 GB || 12 GB

Revision as of 09:51, 29 July 2015

Supreme Commander Logo
Supreme Commander
Developer: Gas Powered Games
Publisher: THQ
Patch version: 3280
Engine: Moho Engine
Released: Windows:
Feburary 16, 2007
Xbox 360:
June 23, 2008
Game genre: Real Time Strategy
Game modes: Single player
Multiplayer
Skirmish
Platform/Format: Microsoft Windows, Xbox 360
System Requirements: See System Requirements
Game Input: Mouse, Keyboard, Gamepad
Media: DVD ROM, Digital download (Impulse, Direct2Drive, Gamersgate, etc.)

Note: This article is about the video game: Supreme Commander. If you were looking for information on the Commanders found within the game, check out the Armored Command Unit Page.


Supreme Commander is a real-time strategy RTS game designed by Chris Taylor, set in a far future world. Although it was designed by Chris Taylor, it is not a sequel to his previous RTS, Total Annihilation, but rather a "spiritual successor", which implements the same gameplay mechanics and physics logic which was pioneered in Total Annihilation.

Since the release of Forged Alliance, it has been referred to as Vanilla SupCom, the Old SupCom or Classic SupCom.


Official Websites

There is currently no Official Website, nor Official fansite, following the closure of http://www.supremecommander.com/

Previously, http://www.supremecommander.com/ contained general game information, news, technical support and a community forum. Following the creation of Supreme Commander 2, it was briefly re-purposed for advertisement of the new product, before becoming devoid of all information at an unknown date.

System Requirements

Supreme Commander has somewhat steep system requirements. The official minimum and recommended system requirements, as well as the community suggested requirements are:

Type Minimum Requirements Recommended Requirements Community Recommended
Operating System Microsoft Windows XP Service Pack 2 or Vista Microsoft Windows Vista Microsoft Windows 7
Memory 512MB of RAM 1 GB of RAM 4 GB of RAM
CPU 1.8 Ghz Processor 3 Ghz Intel or equivalent 2.8+ Ghz Intel Core i3/5/7 or eq.
Video Memory 128 MB video RAM 256 MB video RAM 512 MB of video RAM
Video Requirements DirectX 8 Vertex Shader / Pixel Shader 2.0 support
(Nvidia 6x00 or better)
DirectX 9 Vertex Shader / Pixel Shader 2.0 support
(Nvidia 6800 or better)
Nvidia 9800 or better
Networking DSL/Cable Broadband connection ADSL2+

256 kbit/s upload

Hard Disk 8 GB 10 GB 12 GB

  • Note: Official recommended settings are not guaranteed to let the player run the game at full hardware settings with no lag.
  • Community settings will allow the game to run at full settings on most maps. Optimal setting will provide maximum detail gameplay in most situations.
  • Extra large maps, during heavily congested gameplay, or after modding, the system requirements may increase.

Steam Release

Following the closure of GPGNet, both Supreme Commander and Forged Alliance were released for free on Steam to anybody holding a CD key.[1] This was following their initial release several months earlier on the Steam Platform - a move now questioned by the fans as the herald of the end of GPG.net support for multiplayer.

Following its closure, the Steam version has included new matchmaking support, and all other Digitally Distributed versions have been patched to the steam version.

Updates and patches

Patches can be downloaded from various third party websites, or through different digital distribution platforms, as all past keys issued with physical copies of the game have since been made redeemable on Steam.

Until the closure of the GPGNet service[2], the primary way to obtain official patches was by running the GPGNet software, either from the start menu or from within the game. This would automatically update the game and the GPGNet software to the latest versions of each.

See also

References