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Tech 2 Land Units
Heavy Bot
Heavy Tank
Amphibious Tank
Mobile AA Flak Artillery
Mobile Missile Launcher
Mobile Defense
Other
Tactical missile launchers
Tech 2 tactical missile launcher
Tech 2 mobile missile launcher
Tech 2 cruiser
Tech 3 strategic missile submarine
Other tech 3 mobile missile launcher
Seraphim T2 Mobile Missile Launcher: Ythisah Seraphim T2 Mobile Missile Launcher:  Ythisah
Seraphim T2 Mobile Missile Launcher: Ythisah
Relatively fast-moving mobile tactical missile launcher.[ e ]
Build costs -1500
 -200
1000
Max health 800
Speed2.85 (Land)
Veterancy 3  (+2/s)
Intel (radius) Vision: 18
Missile - Tactical Missile
Damage per second 40
Missile damage 270
Damage radius 0.5
Reload time 6.7 seconds
Range (min–max) 4 – 60

The Seraphim T2 Mobile Missile Launcher, nicknamed the Ythisah, is a Seraphim unit. It is an indirect fire unit. It is, like most Seraphim units, superior to its Aeon counter-part, since it has higher hp and doesn't have a swerving missile. It has a higher ROF and speed, making it arguably better in every way to the Aeon's MML, except for damage radius. However, it has a lower damage per shot, but an equal damage per second.

Although the differences from other factions' MMLs are minimal, this unit is roughly average overall. It has the 2nd best speed, the 2nd best health, the 2nd best initial shot damage, the 3rd best ROF, and no other particular distinuishing features.

Trivia[]

The missile fired by the MML is, like all other Seraphim Tactical missiles, and unlike those of other factions, in appearance an energy bolt rather than a physical object. However, for a fraction of a second before the missile is fired, before the energy-bolt texture is applied, an object like a grey missile appears in the launcher.

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