Supreme Commander Wiki

A mod is a modification to Supreme Commander. They change and enhance gameplay by adding units, changing unit abilities, or adding or changing game mechanics. Some mods are called total conversions, which change nearly everything about the game.

Using mods[]

Users install mods in the appropriate place in their Supreme Commander file (D:\Supreme Commander\gamedata For example) installation, and then enable them in the Extras menu in Supreme Commander. All players in a multiplayer game must be using the same mods. Some mods (eg UI Mods) can be used by an single player in a multiplayer game. Those Mods do not change anything on the units.

Creating mods[]

Although GPG created some simple mods that are included with Supreme Commander, anyone can create and distribute mods.

Mod creation refers to the process of creating a mod, or modified version of Supreme Commander. The new version can have just slight differences, like changed unit abilities or a new unit, or it can involve replacing almost the entire game (aside from the core engine), which is called a total conversion.

There are various articles on mod creation in this wiki, in the category mod creation.

List of mods[]

This is a noncomprehensive list of mods for Supreme Commander.

AI mods[]

  • AI Name T4 Units
  • Cheating AI
  • Sorian/Jaws2002 AI Merge Pack
  • ThirdlawPlus AI

Balance mods[]

  • The Aeon Czar Buff
  • Beefed Up Experimentals
  • BigO's New Air Superiority Fighters Mod
  • Devastating Nuke Mod
  • Enhanced_ACU
  • Exavier's Mod Collection
  • Power Generator Enhancer
  • Strike Fighters

Gameplay mods[]

  • AA also AG
  • Cloak(ing/ed) Buildings/Generators Mod
  • Divide Unit Cap
  • DoubleTime
  • Extended Adjacency
  • Graduated Game
  • No Nukes
  • Terrain Deform
  • TVG (Total Veterancy)
  • Underwater Structures
  • Weight of Fire

GFX mods[]

  • More Colors - description and file download (3KB) on
  • No Explosion Shadows Mod
  • Transparent Cloak
  • Firey Explosion Mod

New units[]

  • Aeon Voyeur
  • Bonomel's Airborne Engineers
  • Ennui
  • Hades Laser Gunship
  • LH
  • Mass Cannon
  • Mo' Def, Mo' Storages
  • Quantum Gate Teleporters
  • Seige Shields
  • Siege Tank
  • Siege Walls
  • Slightly Obese Boy

UI mods[]

  • Advanced Groups Mod
  • Build Patterns
  • Factory Toggles
  • MegaMapMod
  • SCA UI Mod
  • SCU Manager
  • Sequentially Upgrading Mass Extractors
  • UI Template Rotator
  • UI Mass Fab Manager
  • UI miniaturisation with Draggable UI blocks
  • Unit Cam
  • Supreme Score Board

Major mods[]

Total conversions[]

A total conversion is a mod that changes nearly everything about the game, including user interface, units, maps, storyline, setting, even core game mechanics. The effectively create a new game that just happens to share the core game engine of Supreme Commander.

External links[]

There are many sites that offer mods for downloads, along with information and reviews. The following are just a few of those sites: