A map is where the battles take place. Each map has its own terrain, with specific places where mass extractors and hydrocarbon power generators can be placed and where commanders begin the battle.
A map has a dramatic effect on the battle. It determines which units are more effective, where the lines of battle are drawn, and how quickly or slowly each side's economy can grow.
There are several kinds of map in Supreme Commander. They come in either campaign or skirmish mode. Also, they can be official (packaged by default in either Supreme Commander or Forged Alliance), or user created.
See the maps category for a list of maps in the game and some analysis of their features.
Official maps
This page features maps created by GPGNet and built into the game. Many of these maps are used for the single player campaign. Others are used for multiplayer matches.
Single player maps[]
Supreme Commander maps | Forged Alliance maps | ||
---|---|---|---|
UEF campaign | Cybran campaign | Aeon campaign | |
Multiplayer maps[]
The following tables contain a list of maps that can be found in Supreme Commander. Ranked maps are currently out of date.
Ranked maps | ||
---|---|---|
1v1 maps | 2v2 maps | 3v3 maps |
Maps by size[]
5x5 maps | 10x10 maps | 20x20 maps | 40x40 maps | 81x81 maps |
---|---|---|---|---|
In Supreme Commander | ||||
In Forged Alliance | ||||
Maps by players[]
2-player maps | 3-player maps | 4-player maps | 6-player maps | 8-player maps |
---|---|---|---|---|
In Supreme Commander | ||||
In Forged Alliance | ||||