Supreme Commander Wiki
No edit summary
(Add Vanilla SupCom Description and add several images to Gallery)
(14 intermediate revisions by 8 users not shown)
Line 1: Line 1:
{{stub}}
+
{{Unitnav T3 Land}}
 
{{Unitnav Mobile Artillery}}
{| style="float:right; margin-left:5px"
 
  +
{{Unitbox|URL0304}}
|-
 
 
The '''{{PAGENAME}}''', nicknamed the ''Trebuchet'', is a [[Cybran]] unit. This is an [[indirect fire unit]]. It must stop moving and deploy stabilizers before it can fire.
| {{UnitNav-Artillery}}
 
|-
 
| {{unitbox_URL0304}}
 
|}
 
The '''{{PAGENAME}}''', nicknamed the ''Trebuchet'', is a [[Cybran]] unit. This is an [[indirect fire]] unit. It must stop moving and deploy stabilizers before it can fire.
 
   
The ''Trebuchet'' is Cybran's most powerful mobile siege unit. The ''Trebuchet'' has long [[Range]] and incredible [[Damage Radius]], making it extremely effective against formations of [[T1]] or [[T2]] land units and structures. However, the ''Trebuchet'' suffers from extremely poor [[DPS]], low [[ROF]], high [[Firing Randomness]], and low [[Initial Shot Damage]]. Subsequently, the ''Trebuchet'' is very poor at attacking or destroying [[SAB]]s, other [[T3 Mobile Artillery]], or areas defended by [[Shield]]s.
+
[[Cybran T4 Experimental Mobile Rapid Fire Artillery|Experimentals]] aside, the ''Trebuchet'' is Cybran's most powerful mobile siege unit. The ''Trebuchet'' has long [[range]] and an incredible [[damage radius]]. This makes it extremely effective against large formations of weaker units, be they [[T1]]/[[T2]] mobile units or structures. However, the Trebuchet suffers from low [[DPS]], high [[firing randomness]], and low [[initial shot damage]]. This makes the ''Trebuchet'' relatively ineffective at destroying singular, high-value targets like [[SAB]]s or other [[T3_mobile_heavy_artillery|T3 Mobile Artillery]]. Likewise, the ''Trebuchet ''is the worst T3 artillery at breaking any single shield since its lower DPS is less capable of overcoming shield regeneration. However, the Trebuchet's high rate of fire and blast radius give it a distinct advantage against layered [[shield]]s (i.e., groups of shield generators in close proximity). It can hit multiple shield bubbles with each shot and it fires fast enough to destroy the generators during their brief down-time while they rebuild.
   
 
==Factional Differences==
 
==Factional Differences==
  +
The ''Trebuchet'' is the most useful of the other [[Mobile artillery|Tech 3 Artilleries]] for facing large groups of close-together units and structures, due to its inaccuracy and large damage radius.
The [[Serenity|Aeon version]] of this unit does not need to deploy to fire.
 
  +
==<span class="mw-headline" id="Vanilla_Supcom_Description"><span class="mw-headline" id="Vanilla_Supcom_Description">Vanilla Supcom Description</span></span>==
  +
"''One of the biggest guns in the Cybran arsenal, it is necessary for the Trebuchet to extend its stabilizing arms before it can fire. It cannot fire while moving.''"
  +
==Gallery==
  +
  +
  +
  +
  +
<gallery>
  +
CybranMobileT3Artillery.jpg|An Idle Trebuchet
  +
Cybran Trebuchet Deployed.png|A deployed Trebuchet
  +
Cybran Trebuchet Firing.png|A Trebuchet firing it's cannon
  +
</gallery>
  +
[[Category:Mobile artillery units]]

Revision as of 17:15, 22 January 2020

Tech 3 Land Units
Sniper BotNo-unitNo-unitXAL0305 build btnXSL0305 build btn
Assault/Siege UnitUEL0303 build btnURL0303 build btnUAL0303 build btnXSL0303 build btn
Armored Assault BotXEL0305 build btnXRL0305 build btnNo-unitNo-unit
Mobile Heavy ArtilleryUEL0304 build btnURL0304 build btnUAL0304 build btnXSL0304 build btn
Anti Shield UnitXEL0306 build btnNo-unitDAL0310 build btnNo-unit
Mobile Shield GeneratorNo-unitNo-unitNo-unitXSL0307 build btn
Mobile artillery units
Tech 1 Mobile Light ArtilleryUEL0103 build btnURL0103 build btnUAL0103 build btnXSL0103 build btn
Tech 3 Mobile Heavy ArtilleryUEL0304 build btnURL0304 build btnUAL0304 build btnXSL0304 build btn
ExperimentalNo-unitURL0401 build btnNo-unitNo-unit
Cybran T3 Mobile Heavy Artillery: Trebuchet Cybran T3 Mobile Heavy Artillery:  Trebuchet
Cybran T3 Mobile Heavy Artillery: Trebuchet
Slow-moving heavy artillery. Must be stationary to fire.[ e ]
Build costsEnergy icon -8000
Mass icon -800
Time icon 4800
Max healthHealth icon 850
Speed2.5 (Land)
Veterancy Cybran veteran icon Kills icon 9  (Health icon+3/s)
Intel (radius) Vision: 26
Artillery - Projectile
Damage per second 68
Projectile damage 450
Damage radius 7
Reload time 6.7 seconds
Range 90

The Cybran T3 Mobile Heavy Artillery, nicknamed the Trebuchet, is a Cybran unit. This is an indirect fire unit. It must stop moving and deploy stabilizers before it can fire.

Experimentals aside, the Trebuchet is Cybran's most powerful mobile siege unit. The Trebuchet has long range and an incredible damage radius. This makes it extremely effective against large formations of weaker units, be they T1/T2 mobile units or structures. However, the Trebuchet suffers from low DPS, high firing randomness, and low initial shot damage. This makes the Trebuchet relatively ineffective at destroying singular, high-value targets like SABs or other T3 Mobile Artillery. Likewise, the Trebuchet is the worst T3 artillery at breaking any single shield since its lower DPS is less capable of overcoming shield regeneration. However, the Trebuchet's high rate of fire and blast radius give it a distinct advantage against layered shields (i.e., groups of shield generators in close proximity). It can hit multiple shield bubbles with each shot and it fires fast enough to destroy the generators during their brief down-time while they rebuild.

Factional Differences

The Trebuchet is the most useful of the other Tech 3 Artilleries for facing large groups of close-together units and structures, due to its inaccuracy and large damage radius.

Vanilla Supcom Description

"One of the biggest guns in the Cybran arsenal, it is necessary for the Trebuchet to extend its stabilizing arms before it can fire. It cannot fire while moving."

Gallery