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The '''{{PAGENAME}}''', nicknamed the ''Trebuchet'', is a [[Cybran]] unit. This is an [[indirect fire unit]]. It must stop moving and deploy stabilizers before it can fire. |
The '''{{PAGENAME}}''', nicknamed the ''Trebuchet'', is a [[Cybran]] unit. This is an [[indirect fire unit]]. It must stop moving and deploy stabilizers before it can fire. |
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− | + | [[Cybran T4 Experimental Mobile Rapid Fire Artillery|Experimentals]] aside, the ''Trebuchet'' is Cybran's most powerful mobile siege unit. The ''Trebuchet'' has long [[range]] and an incredible [[damage radius]]. This makes it extremely effective against large formations of weaker units, be they [[T1]]/[[T2]] mobile units or structures. However, the Trebuchet suffers from low [[DPS]], high [[firing randomness]], and low [[initial shot damage]]. This makes the ''Trebuchet'' relatively ineffective at destroying singular, high-value targets like [[SAB]]s or other [[T3_mobile_heavy_artillery|T3 Mobile Artillery]]. Likewise, the ''Trebuchet ''is the worst T3 artillery at breaking any single shield since its lower DPS is less capable of overcoming shield regeneration. However, the Trebuchet's high rate of fire and blast radius give it a distinct advantage against layered [[shield]]s (i.e., groups of shield generators in close proximity). It can hit multiple shield bubbles with each shot and it fires fast enough to destroy the generators during their brief down-time while they rebuild. |
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==Factional Differences== |
==Factional Differences== |
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+ | The ''Trebuchet'' is the most useful of the other [[Mobile artillery|Tech 3 Artilleries]] for facing large groups of close-together units and structures, due to its inaccuracy and large damage radius. |
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− | The [[Serenity|Aeon version]] of this unit does not need to deploy to fire. |
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+ | ==<span class="mw-headline" id="Vanilla_Supcom_Description"><span class="mw-headline" id="Vanilla_Supcom_Description">Vanilla Supcom Description</span></span>== |
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+ | "''One of the biggest guns in the Cybran arsenal, it is necessary for the Trebuchet to extend its stabilizing arms before it can fire. It cannot fire while moving.''" |
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+ | ==Gallery== |
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+ | <gallery> |
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+ | CybranMobileT3Artillery.jpg|An Idle Trebuchet |
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+ | Cybran Trebuchet Deployed.png|A deployed Trebuchet |
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+ | Cybran Trebuchet Firing.png|A Trebuchet firing it's cannon |
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+ | </gallery> |
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[[Category:Mobile artillery units]] |
[[Category:Mobile artillery units]] |
Revision as of 17:15, 22 January 2020
Tech 3 Land Units | ||||
---|---|---|---|---|
Sniper Bot | ||||
Assault/Siege Unit | ||||
Armored Assault Bot | ||||
Mobile Heavy Artillery | ||||
Anti Shield Unit | ||||
Mobile Shield Generator |
Mobile artillery units | ||||
---|---|---|---|---|
Tech 1 Mobile Light Artillery | ||||
Tech 3 Mobile Heavy Artillery | ||||
Experimental |
Cybran T3 Mobile Heavy Artillery: Trebuchet | |
Slow-moving heavy artillery. Must be stationary to fire.[ e ] | |
Build costs | -8000 -800 4800 |
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Max health | 850 |
Speed | 2.5 (Land) |
Veterancy | 9 (+3/s) |
Intel (radius) | Vision: 26 |
Weapon: Proton Artillery Artillery - Projectile |
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Damage per second | 68 |
Projectile damage | 450 |
Damage radius | 7 |
Reload time | 6.7 seconds |
Range | 90 |
The Cybran T3 Mobile Heavy Artillery, nicknamed the Trebuchet, is a Cybran unit. This is an indirect fire unit. It must stop moving and deploy stabilizers before it can fire.
Experimentals aside, the Trebuchet is Cybran's most powerful mobile siege unit. The Trebuchet has long range and an incredible damage radius. This makes it extremely effective against large formations of weaker units, be they T1/T2 mobile units or structures. However, the Trebuchet suffers from low DPS, high firing randomness, and low initial shot damage. This makes the Trebuchet relatively ineffective at destroying singular, high-value targets like SABs or other T3 Mobile Artillery. Likewise, the Trebuchet is the worst T3 artillery at breaking any single shield since its lower DPS is less capable of overcoming shield regeneration. However, the Trebuchet's high rate of fire and blast radius give it a distinct advantage against layered shields (i.e., groups of shield generators in close proximity). It can hit multiple shield bubbles with each shot and it fires fast enough to destroy the generators during their brief down-time while they rebuild.
Factional Differences
The Trebuchet is the most useful of the other Tech 3 Artilleries for facing large groups of close-together units and structures, due to its inaccuracy and large damage radius.
Vanilla Supcom Description
"One of the biggest guns in the Cybran arsenal, it is necessary for the Trebuchet to extend its stabilizing arms before it can fire. It cannot fire while moving."