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(Useless speculation. The only resemblance it bears are the quadruple-barreled cannons, which are common form of anti-aircraft weaponry both in games and IRL.)
(Add Vanilla SupCom Description)
 
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The '''{{PAGENAME}}''', nicknamed the ''Banger'', is a [[Cybran]] unit. This is an [[anti-air unit]].
 
The '''{{PAGENAME}}''', nicknamed the ''Banger'', is a [[Cybran]] unit. This is an [[anti-air unit]].
   
It has the same DPS as both the [[Seraphim_T2_Mobile_Anti-Air_Cannon|Seraphim Iashavoh]] and the [[Aeon_T2_Mobile_AA_Flak_Artillery|Aeon Ascendant]] Anti-Air Units, but is slower and can not hover - making it almost strictly worse, as it has both the same health and cost as the other two without the versatility. However, the '''Banger''' has more projectile damage then the '''Ascendant''', leading to a lower rate of fire. With the blast radius, this means that more often a smaller area will receive more concentrated fire than when compared to either the [[Aeon]] or the [[Seraphim]] units. This can be both a blessing and a curse, but typically (due to it having the same DPS) leads to very little difference in an actual game, which is why the other factions' solutions tend to be viewed as better. However, it is commonly agreed that the Forward-pointing guns of the Banger are superior to the rear-pointing guns of the [[UEF T2 Mobile AA Flak Artillery|Sky Boxer]] in engaging most air units.[[File:CybranT2AAFlak.jpg|thumb|left|340px|Cybran ''Banger'']][[Category:Mobile anti-air units]]
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It has the same DPS as both the [[Seraphim_T2_Mobile_Anti-Air_Cannon|Seraphim Iashavoh]] and the [[Aeon_T2_Mobile_AA_Flak_Artillery|Aeon Ascendant]] Anti-Air Units, but is slower and can not hover - making it almost strictly worse, as it has both the same health and cost as the other two without the versatility. However, the '''Banger''' has more projectile damage then the '''Ascendant''', leading to a lower rate of fire. With the blast radius, this means that more often a smaller area will receive more concentrated fire than when compared to either the [[Aeon]] or the [[Seraphim]] units. This can be both a blessing and a curse, but typically (due to it having the same DPS) leads to very little difference in an actual game, which is why the other factions' solutions tend to be viewed as better. However, it is commonly agreed that the Forward-pointing guns of the Banger are superior to the rear-pointing guns of the [[UEF T2 Mobile AA Flak Artillery|Sky Boxer]] in engaging most air units.
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==<span class="mw-headline" id="Vanilla_Supcom_Description"><span class="mw-headline" id="Vanilla_Supcom_Description">Vanilla Supcom Description</span></span>==
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"''The Banger fires a shell that creates a temporary electromagnetic storm in a small radius. This damages enemy electronics and will cause failures in the enemy systems, destroying the unit.''"
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[[File:CybranT2AAFlak.jpg|thumb|left|340px|Cybran ''Banger'']]
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[[Category:Mobile anti-air units]]

Latest revision as of 14:34, January 22, 2020

Cybran icon land2 antiair Cybran T2 Mobile AA Flak Artillery: Banger[e]
URL0205 build btn
Mobile AA unit. Armed with flak artillery.
Build Costs Energy icon -800
Mass icon -160
Time icon 800
Max Health Health icon 1000
Speed 2.9 (Land)
Veterancy Cybran veteran icon Kills icon 4 ( Health icon +2/s)
Intel (Radius) Vision: 20
Anti Air - Projectile
DPS 144
Projectile  Damage
Damage radius
90
4
Rate of Fire
1.6 Projectiles/s
Range 40

The Cybran T2 Mobile AA Flak Artillery, nicknamed the Banger, is a Cybran unit. This is an anti-air unit.

It has the same DPS as both the Seraphim Iashavoh and the Aeon Ascendant Anti-Air Units, but is slower and can not hover - making it almost strictly worse, as it has both the same health and cost as the other two without the versatility. However, the Banger has more projectile damage then the Ascendant, leading to a lower rate of fire. With the blast radius, this means that more often a smaller area will receive more concentrated fire than when compared to either the Aeon or the Seraphim units. This can be both a blessing and a curse, but typically (due to it having the same DPS) leads to very little difference in an actual game, which is why the other factions' solutions tend to be viewed as better. However, it is commonly agreed that the Forward-pointing guns of the Banger are superior to the rear-pointing guns of the Sky Boxer in engaging most air units.

Vanilla Supcom DescriptionEdit

"The Banger fires a shell that creates a temporary electromagnetic storm in a small radius. This damages enemy electronics and will cause failures in the enemy systems, destroying the unit."

CybranT2AAFlak

Cybran Banger

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