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Tech 2 Air Unit
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Gunship
Air Transport
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Gunships
Tech 1 Light Gunship
Tech 2 Gunship
Tech 3 Heavy/AA Gunship
Experimental

Cybran T2 Gunship: Renegade Cybran T2 Gunship:  Renegade
Cybran T2 FA Gunship: Renegade
Fast-attack copter. Armed with twin rocket tubes.[ e ]
Build costs -6000
 -300
2000
Max health 1040
Speed
Fuel
12 (Air)
6:40
Veterancy 6  (+2/s)
Intel (radius) Vision: 32
Direct Fire - Projectile
Damage per second 60
Projectile damage 20
Damage radius 3
Salvo size 3 Projectiles (in 0.4 s)
Reload time 1 seconds
Range 22
Weapon: Air Crash
Death
Damage 100
Damage radius 1

Cybran T2 Gunship: Renegade (Vanilla) Cybran T2 Gunship:  Renegade (Vanilla)
Cybran T2 Gunship: Renegade (Vanilla)
The Renegade is a fast attack copter designed to provide ground support. The twin rocket tubes launch direct-fire rockets at ground targets.[ e ]
Build costs -6000
 -300
2000
Max health 1040
Speed
Fuel
12 (Air)
6:40
Veterancy 6  (+2/s)
Intel (radius) Vision: 32
Direct Fire - Projectile
Damage per second 60
Projectile damage 20
Damage radius 3
Salvo size 3 Projectiles (in 0.4 s)
Reload time 1 seconds
Range 22
Weapon: Air Crash
Death
Damage 100
Damage radius 1

The Cybran T2 Gunship, nicknamed the Renegade, is a Cybran air unit. As a gunship, the Renegade has average HP and is equipped with an Iridium Rocket Pack.

The Renegade is an extremely potent T2 gunship due to its large AoE. As such, it is very effective versus groups of enemy ground forces and groups enemy structures, as well as groups of enemy gunships. The Renegade is best employed against these unit types.

With the release of Forged Alliance, the Renegade's model was completely changed to fit in better with the rest of the Cybran gunships, and units in general. The old model resembled a rotorless helicopter, and did not feature any of the sharp edges and pointy appendages typical of Cybran units. Although its appearance changed, statistically it's exactly the same.

The Cybran T2 Gunship is arguably the best T2 gunship of all of the factions, considering they all do similar damage (60 DPS except for the Aeon T2 gunship which has 65) because of its large splash damage. A good strategy for Cybran players is to use Jesters to harass early incoming T1 units, and while the enemy is rebuilding their forces, build a T2 Air Factory and some Renegades. Because of their large splash damage area, they are great for smashing armies of T1 units. Two Renegades can stop a group of 30 in very little time with very little trouble.

The Renegade is useful even after T3 units become available because the Cybran T3 Gunship lacks splash damage, and are best for sniping ACUs or experimentals, while Renegades, in large groups, can stop huge armies of T2 units, or large forces of T3.

Trivia[]

The Renegade is the only non-experimental gunship in the game to have Area of Effect damage.

Also, whenever Cybran gunships are moving, they give off a red glow similar to the green glow of Aeon hover units.

Gallery[]