Cybran icon ship2 counterintel Cybran T2 Counter-Intelligence Boat: CI:18 Mermaid[e]
XRS0205 build btn
Unarmed counter-intelligence vessel. Equipped with stealth field that counters enemy sonar and radar.
Build Costs Energy icon -6000
Mass icon -600
Time icon 3000
Energy icon -100
Max Health Health icon 1500
Speed 7 (Water)
Intel (Radius) Stealth: 40
Vision: 32
Radar: 60
Sonar: 62
Defense - Anti Torpedo
Anti Torpedo  Damage
Salvo Size
Reload time
2 Anti Torpedos
3.8 seconds
Range (min - max) 15 - 30

The Cybran T2 Counter-Intelligence Boat, nicknamed the CI:18 Mermaid, is a Cybran unit. It is an Intelligence unit.

The Mermaid is equipped with a stealth field that counters enemy sonar and radar. It also has a Anti-Torpedo Flare for defense. It is useful when manoeuvring naval forces, or amphibious forces along the sea-floor without an opponent noticing. The use of Stealth can easily allow a Cybran player a great advantage when done correctly, and the Mermaid is often one of those units enabling this.

The Mermaid follows the standard Cybran protocol of mobile intel rather than mobile shields; the Cybran have no direct equivalent to the new UEF shield ship.

Other optionsEdit

While the Mermaid possesses a useful ability, it is not the only unit able to do this in the Cybran arsenal. The Cybran T3 Sonar Platform can also do it, as could several Deceivers packed into air transports set to hover over a location. While obviously very fragile, many times a thing you are protecting using stealth will be ruined when it is discovered and so occasionally this is a viable option. Please remember that a Deceiver has a much smaller stealth radius, and that when loaded into a Skyhook, it will still be significantly cheaper (and also faster) than a Mermaid. However, the transport for the deceiver will be vulnerable to AA and will require refuel breaks.


The C:18 Mermaid

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