v  e
Tech 3 Land Units
Sniper BotNo-unit.pngNo-unit.pngXAL0305 build btn.pngXSL0305 build btn.png
Assault/Siege UnitUEL0303 build btn.pngURL0303 build btn.pngUAL0303 build btn.pngXSL0303 build btn.png
Armored Assault BotXEL0305 build btn.pngXRL0305 build btn.pngNo-unit.pngNo-unit.png
Mobile Heavy ArtilleryUEL0304 build btn.pngURL0304 build btn.pngUAL0304 build btn.pngXSL0304 build btn.png
Anti Shield UnitXEL0306 build btn.pngNo-unit.pngDAL0310 build btn.pngNo-unit.png
Mobile Shield GeneratorNo-unit.pngNo-unit.pngNo-unit.pngXSL0307 build btn.png
v  e
Mobile Artillery Units
Tech 1 Mobile Light ArtilleryUEL0103 build btn.pngURL0103 build btn.pngUAL0103 build btn.pngXSL0103 build btn.png
Tech 3 Mobile Heavy ArtilleryUEL0304 build btn.pngURL0304 build btn.pngUAL0304 build btn.pngXSL0304 build btn.png
ExperimentalNo-unit.pngURL0401 build btn.pngNo-unit.pngNo-unit.png
Aeon T3 Mobile Heavy Artillery: Serenity Aeon T3 Mobile Heavy Artillery:  Serenity
Aeon T3 Mobile Heavy Artillery: Serenity
Slow-moving heavy artillery. Must be stationary to fire.[ e ]
Build costsEnergy icon.png -8000
Mass icon.png -800
Time icon.png 4800
Max healthHealth icon.png 900
Speed2.5 (Land)
Veterancy Aeon veteran icon.png Kills icon.png 9 ( Health icon.png +3/s)
Intel (radius) Vision: 26
Artillery - Projectile
Damage per second 71
Projectile damage 1425  (5s DoT)
Damage radius 3
Reload time 20 seconds
Range 90

The Aeon T3 Mobile Heavy Artillery, nicknamed the Serenity, is an Aeon unit. This is an indirect fire unit.

The Serenity is an incredible asset to the Aeon army. Equipped with Sonance Artillery, the Serenity is capable of delivering highly lethal shots at long distances with incredible accuracy. Although the Serenity has a low ROF, it is capable of moving while firing, enhancing its Survivability.

Two Serenitys working together can destroy one SAB every 20 seconds at long range. Additionally, more Serenity units can be added to provide incredible striking force, capable of breaking shielded defenses.

The Serenity is very deadly, but rarely inflicts Collateral Damage and can be rendered ineffective against moving units due to its DOT.

Factional Differences[edit | edit source]

The Cybran,Seraphim, and UEF versions of this unit must stop and stabilize themselves before they can fire.

The Serenity

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