Aeon icon ship2 antiair Aeon T2 Cruiser: Infinity Class[e]
UAS0202 build btn
Mid-level anti-aircraft naval vessel. Armed with two AA missile launchers, dual-barreled Quantum cannon and tactical missile flares.
Build Costs Energy icon -18000
Mass icon -2000
Time icon 8000
Max Health Health icon 3250
Speed 4.5 (Water)
Veterancy Aeon veteran icon Kills icon 16 ( Health icon +3/s)
Intel (Radius) Vision: 65
Water Vision: 60
Radar: 150
Sonar: 120
Direct Fire Naval - Projectile
DPS 70
Projectile  Damage
Damage radius
Salvo Size
Reload time
2 Projectiles (in 0.3 s)
4 seconds
Range 60
Anti Air - Projectile
DPS 300
Projectile  Damage
Reload time 1 seconds
Range 75
Defense - Anti Missile
DPS 15
Anti Missile  Damage
Reload time 2 seconds
Range 30

The Aeon T2 Cruiser, nicknamed the Infinity Class, is an Aeon unit. This is a cruiser, direct fire unit, anti-air unit, and tactical missile defense unit.

The Infinity Class is a Cruiser that is fully equipped to support a fleet of ships with a variety of weapons including a Quantum Cannon, a Will O Wisp Anti Missile, and two Zealot AA Missiles. It also has a radar system, useful for spotting targets at long range for destroyers to engage. Like all cruisers, it has low HP for a T2 naval unit, although it does have the most of any cruiser. Also like all cruisers, it is ill-equipped to engage other naval units: Even though it has a surface weapon, be aware it will lose to two frigates in direct combat, and should not be used specifically for such roles.

Usefulness for tactical missile defenseEdit

The Infinity Class uses a Will O Wisp Anti Missile system, which can, unlike other cruisers, effectively deal with several missiles at once. However, its effective radius is 60% of the other cruisers' defense systems, so fewer ships are protected by it. Ships may have to cluster closer together for protection, making them more vulnerable to shore-based artillery or enemy navy if placed on the front to mitigate its low anti missile radius.

Usefulness for Anti-Air roles Edit

The Infinity Class has extremely powerful AA, better than any naval unit except the Seraphim Ithalua, but its low HP means it is too vulnerable to be deployed alone against large groups of enemy air units, particularly gunships. The Infinity should always be covered by Asylum T2 mobile shields, to mitigate its low HP, if you have enough power to pay the maintenance cost for the shields. It should be deployed either in small groups or supported by Shards and should also be accompanied by destroyers or submarines to protect it from other naval units. Although the Infinity Class boasts unbelievable AA DPS, use it with caution as the AA fires seeking missiles, which focus on individual air units, unlike the Ithalua. This often leads to large overkill.

The table below compares different ways for an Aeon player to protect their naval forces from air assault. A force of Infinity Class cruisers and Ascendant Flak artillery, protected by Asylum shields, seems the most effective combination.

Multiple Tactical Missile Deflection

An Aeon cruiser can protect against multiple tactical missiles at once, unlike other cruisers.


An Aeon Infinity Class Cruiser

Feature Infinity Class cruiser Shard attack boat Ascendant Flak artillery
Mass Cost 2000 120 160
Energy cost 18000 1200 800
Health 3250 750 1000
AA Range 75 48 40
DPS 600 (Homing missile) 24 (linear trajectory projectile) 144 (Flak artillery; radius 4)
Weapon effectiveness Good against fast moving, high health targets, e.g. T3 strategic bomber Good against (in small numbers) slower targets, e.g T1 attack bomber, gunships Good against large groups of slower units, e.g T1 attack bomber, gunships
Speed 4.5 (Water) 8 (Water) 3.6 (Hover)
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