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Tech 2 Air Unit
Fighter/BomberDEA0202 build btnDRA0202 build btnXAA0202 build btnXSA0202 build btn
Torpedo BomberUEA0204 build btnURA0204 build btnUAA0204 build btnXSA0204 build btn
GunshipUEA0203 build btnURA0203 build btnUAA0203 build btnXSA0203 build btn
Air TransportUEA0104 build btnURA0104 build btnUAA0104 build btnXSA0104 build btn
Guided MissileNo-unitNo-unitDAA0206 build btnNo-unit
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Tech 1 InterceptorUEA0102 build btnURA0102 build btnUAA0102 build btnXSA0102 build btn
Tech 2 Fighter/BomberDEA0202 build btnDRA0202 build btnNo-unitXSA0202 build btn
Tech 2 Combat FighterNo-unitNo-unitXAA0202 build btnNo-unit
Tech 3 Air-Superiority FighterUEA0303 build btnURA0303 build btnUAA0303 build btnXSA0303 build btn
Aeon icon fighter2 antiair Aeon T2 Combat Fighter:  Swift Wind
XAA0202 build btn
Mid-level air fighter. Excellent AA capabilities. Effective against enemy gunships and bombers.[ e ]
Build costsEnergy icon -6000
Mass icon -200
Time icon 1600
Max healthHealth icon 800
18 (Air)
Fuel icon8:20
Veterancy Aeon veteran icon Kills icon 6 ( Health icon +2/s)
Intel (radius) Vision: 32
Anti Air - Projectile
Damage per second 150
Projectile damage 50
Salvo size 3 Projectiles (in 0.2 s)
Reload time 1 seconds
Range 30
Weapon: Air Crash
Damage 100
Damage radius 1

The Aeon T2 Combat Fighter, nicknamed the Swift Wind, is an Aeon unit. It is a fighter unit with high air speed makes it a much better fighter than its T1 counterpart.

Its impressive speed for its tech level and high DPS/cost makes the Swift Wind a formidable advantage for the Aeon, able to take down T2 Fighter/Bombers at nearly a one-to-one ratio despite its much lower cost. It will take down multiple T1 units and can engage some T3 aircraft like Strategic Bombers and Heavy Gunships, the main T3 airborne threats.

It is substantially cheaper (less than half the mass cost and less than 3/4 energy cost) and builds slightly faster than the other factions' fighter/bombers' to compensate for its inability to target ground units and slightly lower total health. This means that the Aeon already have a pretty comprehensive fighter net even before investing in ASFs.


One of its only disadvantages is its weapon's blind spot, a radius smaller than its attack radius in which the craft will not fire on enemies. While it may not be apparent when attacking enemy fighters, this blind spot quickly gets annoying when pursuing slower units such as gunships or bombers. Because of its relatively high low-speed, it tends to linger uselessly behind moving bombers and gunships. This is noticeable on the third mission of the campaign if Swift Winds are used to defend from early attacks.

The Swift Wind's stats yield a very important detail: the Swift Wind is a cost- effective counter to Aeon Restorer gunships. Utilize both to cover each other and maximize your air control.


The Aeon Swift Wind

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