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Tech 2 Air Unit
Fighter/BomberDEA0202 build btn.pngDRA0202 build btn.pngXAA0202 build btn.pngXSA0202 build btn.png
Torpedo BomberUEA0204 build btn.pngURA0204 build btn.pngUAA0204 build btn.pngXSA0204 build btn.png
GunshipUEA0203 build btn.pngURA0203 build btn.pngUAA0203 build btn.pngXSA0203 build btn.png
Air TransportUEA0104 build btn.pngURA0104 build btn.pngUAA0104 build btn.pngXSA0104 build btn.png
Guided MissileNo-unit.pngNo-unit.pngDAA0206 build btn.pngNo-unit.png
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Tech 1 InterceptorUEA0102 build btn.pngURA0102 build btn.pngUAA0102 build btn.pngXSA0102 build btn.png
Tech 2 Fighter/BomberDEA0202 build btn.pngDRA0202 build btn.pngNo-unit.pngXSA0202 build btn.png
Tech 2 Combat FighterNo-unit.pngNo-unit.pngXAA0202 build btn.pngNo-unit.png
Tech 3 Air-Superiority FighterUEA0303 build btn.pngURA0303 build btn.pngUAA0303 build btn.pngXSA0303 build btn.png
Aeon T2 Combat Fighter: Swift Wind Aeon T2 Combat Fighter:  Swift Wind
Aeon T2 Combat Fighter: Swift Wind
Mid-level air fighter. Excellent AA capabilities. Effective against enemy gunships and bombers.[ e ]
Build costsEnergy icon.png -6000
Mass icon.png -200
Time icon.png 1600
Max healthHealth icon.png 800
18 (Air)
Fuel icon.png8:20
Veterancy Aeon veteran icon.png Kills icon.png 6 ( Health icon.png +2/s)
Intel (radius) Vision: 32
Anti Air - Projectile
Damage per second 150
Projectile damage 50
Salvo size 3 Projectiles (in 0.2 s)
Reload time 1 seconds
Range 30
Weapon: Air Crash
Damage 100
Damage radius 1

The Aeon T2 Combat Fighter, nicknamed the Swift Wind, is an Aeon unit. It is a fighter unit with high air speed makes it a much better fighter than its T1 counterpart.

Its impressive speed for its tech level and high DPS/cost makes the Swift Wind a formidable advantage for the Aeon, able to take down T2 Fighter/Bombers at nearly a one-to-one ratio despite its much lower cost. It will take down multiple T1 units and can engage some T3 aircraft like Strategic Bombers and Heavy Gunships, the main T3 airborne threats.

It is substantially cheaper (less than half the mass cost and less than 3/4 energy cost) and builds slightly faster than the other factions' fighter/bombers' to compensate for its inability to target ground units and slightly lower total health. This means that the Aeon already have a pretty comprehensive fighter net even before investing in ASFs.


One of its only disadvantages is its weapon's blind spot, a radius smaller than its attack radius in which the craft will not fire on enemies. While it may not be apparent when attacking enemy fighters, this blind spot quickly gets annoying when pursuing slower units such as gunships or bombers. Because of its relatively high low-speed, it tends to linger uselessly behind moving bombers and gunships. This is noticeable on the third mission of the campaign if Swift Winds are used to defend from early attacks.

The Swift Wind's stats yield a very important detail: the Swift Wind is a cost- effective counter to Aeon Restorer gunships. Utilize both to cover each other and maximize your air control.

The Aeon Swift Wind

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