Tech 1 Land Units | ||||
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Land Scout | ![]() ![]() ![]() ![]() | |||
Light Assault Bot | ![]() ![]() ![]() ![]() | |||
Light/Medium Tank | ![]() ![]() ![]() ![]() | |||
Mobile Anti-Air Gun | ![]() ![]() ![]() ![]() | |||
Mobile Light Artillery | ![]() ![]() ![]() ![]() | |||
Engineer | ![]() ![]() ![]() ![]() |
Mobile artillery units | ||||
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Tech 1 Mobile Light Artillery | ![]() ![]() ![]() ![]() | |||
Tech 3 Mobile Heavy Artillery | ![]() ![]() ![]() ![]() | |||
Experimental | ![]() ![]() ![]() ![]() |
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Mobile light artillery. Designed to engage enemy units at long range.[ e ] | |
Build costs | ![]() ![]() ![]() |
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Max health | ![]() |
Speed | 2.7 (Land) |
Veterancy ![]() |
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Intel (radius) | Vision: 18 |
Weapon: Concussion Artillery Artillery - Projectile |
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Damage per second | 100 |
Projectile damage | 200 |
Damage radius | 0.5 |
Reload time | 2 seconds |
Range (min–max) | 5 – 30 |
The Aeon T1 Mobile Light Artillery, nicknamed the Fervor, is an Aeon unit. This is an indirect fire unit.
“The Fervor makes up for it's lack of accuracy by covering a target area with dozens of shells. These shells have a very small detonation radius, but deliver an incredible punch.” —Vanilla SupCom description
The Fervor fires an extremely potent shell with a pin-point blast radius. The Fervor also fires salvos much more quickly than other artillery units, allowing it to achieve the highest DPS among T1 artillery units. However, the Fervor has a small degree of firing randomness and will frequently miss small or moving targets, reducing its usefulness against enemy units. The Fervor, however, is extremely efficient at destroying large structures.
The Fervor is a very effective tool when used in drops. This is due to its below average cost and potency against buildings. The Fervor is arguably the best T1 artillery among the races when it comes to destroying buildings. It does not have hover capability, so it cannot accompany Aurora amphibious attacks.